Nicola Schneider, OCT - a spot of reflection
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A Day in the Life of a Supply Teacher - Personal Teacher Reflection... 

3/25/2016

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​Creating Art - Exploration & Problem Solving - Perfect for Developing a Growth Mindset in Students

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This post focuses on pied colouring pages of seven Easter Eggs to paint.

One little girl (G1), immediately settled at the table, grabbed her paint brush and started filling up her eggs with colours.  Being the Arty soul that I am, I joined her at the table.  I started filling my eggs with patterns.  Two other girls came over  (G2 and G3) and they wanted in on this Egg-painting Extravaganza.  I gladly gave up my paint brush and used a pencil to fill in the rest of my eggs.

Now, working with water paints sounds simple, but it provides ample opportunity to problem solve: too much water results in a wishy washy colour; if you don’t rinse the brush well enough, the colours blend in the tray; you are limited by the colours in the tray,… or are you?!

G1 filled about six pages of eggs with solid colours before she was brave enough to try some patterns and colour-blending.  But she kept counting the eggs she had left to colour, thus working on her numeracy skills, naturally, without being instructed to do so.  This nicely illustrates how young children use their daily “play” activities as natural learning opportunities, and how a knowledgeable educator can use natural conversations to encourage the process.  This girl probably filled about 70 eggs, increasing her exploration and discovery as she proceeded.  

G2 was quite meticulous in her methods.  She only used one page of seven eggs, but she immediately realized that she could mix her own colours by layering them directly on her paper.  She discovered this by simply observing what happened when she placed the different colours beside each other.  (The colours blend where they meet, making a new colour.)  I said, “I love making new colours! It’s super neat because you can make your very own colour and then it’s fun to give it a name.”  She agreed.  I gave her validity of her process and provided an opportunity for higher order thinking.  She also stated she was going to make a lighter colour.  I asked her, “How are you going to do this?”  She proceeded to choose a lighter colour to mix with a darker one. These special moments of wonder and awe come so often in young learners as they engage in art (and play).  It happens naturally.  An educator’s skill lies in providing the materials for the students.  The educator does this with intent.  Of course, the young learners explore things that were not even thought of by the educator!  - This is true, you know it is!  And, of course, recognizing these ample moments for rich conversation to push their thinking further.
Now, back to our learning situation… I used paper towel to wipe excess water off my brush and  G2 noticed this method that I had subtly modelled.  She began to do the same.  She independently took this line of thinking further; she decided that she could mix colours on the paper towel before applying the process to her paper.  The final discovery she made was that she could paint her finger and press it to her paper, making mini-eggs, with a finger-print pattern.  I told her that was a great idea and I immediately did the same to colour the rest of my eggs. (Recall, I gave up the third paintbrush to G3 because I am a sacrificing teacher… ha ha!)
Throughout the whole situation, G3, very quietly, observed me, and she went about using the pencil to try her own patterns to fill her eggs.  She also tried what G2 did with her careful blending and finger-painting techniques.  I provided gentle encouragement and reassurance, and she became increasing braver in proudly showing her work.
With art, all this comes together and nurtures the development of a growth mindset - paint right over mistakes, or get another paper and try again (all without judgment from teacher - “It’s okay; that’s what’s one of the things that is awesome about art!”) As Bob Ross (The Joy of Painting) says,

“We don't make mistakes, just happy little accidents.”

He tells us:
“I started painting as a hobby when I was little. I didn't know I had any talent. I believe talent is just a pursued interest. Anybody can do what I do.”​

… Which leads me to…
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The Goal of Educators: to nurture the belief in our students that “I can do ANYthing!”
Here’s another nugget of fine advice from Bob Ross, 
“The secret to doing anything is believing that you can do it. Anything that you believe you can do strong enough, you can do. Anything. As long as you believe.”
Young children really do believe that  they can do anything - watch them play and listen to them tell a story!  They have this bold and fiery attitude until they are told differently; life will tell them differently; as a teacher, I aim to nurture and develop it.


Even the boys, whom had gravitated to the intentionally-chosen computer game, were learning turn-taking, which is very hard to do - nobody enjoys waiting, but 5 year olds really hate it!  But these are some topics for another day and another post:)
A Day in the Life of a Supply Teacher... So much more than meets the eye!
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A Day in the Life of a Supply Teacher... Today I'm a Grade 4  Math, Social Studies & Art Teacher.

9/29/2015

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"I'm a million different people from one day to the next..."

* Richard Ashcroft (the Verve) lyrics

Rounding Numbers...

My instructions: Review, on the board, rounding numbers (to tens, hundreds, thousands)...
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As the students were finishing up their silent, okay, silent-ish, reading, I approached each table and asked them if they had a favourite number.  Then I told each to put it up on the board, anywhere, in whatever colour.  A stir began to be created as the students noticed something happening... ooooh, I created a bit of a buzz, I did:)
Then I asked a series of questions to gather knowledge of what the students already knew and what some of them may need to review further:
  • What's the smallest number?
  • What's the biggest number?
  • What's the longest number?

Next, I gave the instruction to group the numbers together...
  • 1-digit, 2-digit, 3-digit, etc
  • one with a decimal
  • numbers ending in 0
  • numbers already rounded
  • numbers needing rounding

Then, I just randomly asked them to round certain numbers:
  • What is _________ rounded to the nearest (ten/hundred/thousand)?
  • How do you know?

We came up with the rules pictured in the top left of the picture:
  • 5 or higer, round up
  • 4 or lower, round down
  • If rounding to the nearest ten, look at one's place
  • If rounding to the nearest hundred, look at ten's place
  • If rounding to the nearest thousand, look at hundred's place

I was able to ascertain that the students had a pretty firm understanding of the concept of rounding, which was further substantiated when I circulated around the room whilst the students were working on their task:

The Rounding Game (left by the classroom teacher):
  • Roll 2 dice & round to the nearest 10; roll 3 dice & round to the nearest 100; roll 4 dice & round to the nearest 1000. 
  • They were to do each 2 times, but I'm seeing how you could easily vary this, as some of the students told me they did (after having played in the last class).

Canadian Government/Political Parties...

Here's a brilliant website: ​http://studentvote.ca with lots of useful teacher resources!  We had a bit of a discussion about Canadian Political Parties... just let me say, that's interesting with a bunch of 4th graders!  Too bad we ran out of time before they had helped me who to decide who to vote for:(
WHAT IS STUDENT VOTE?
Student Vote is a parallel election for students under the voting age, coinciding with federal, provincial, territorial and municipal elections.

The purpose is to provide young Canadians with an opportunity to experience the voting process firsthand and build the habits of informed and engaged citizenship.

Since 2003, 26 Student Vote programs have been conducted across Canada. In the last federal election, 563,000 students cast ballots from 3,750 schools.
​

WHY IS IT IMPORTANT?

Voter turnout in Canada has been declining for decades at all levels elections, particularly among young people.

Studies have also shown that habits of voting and non-voting persist over time, so if young people don’t vote now, there is good reason to believe that they won’t become voters later in life.

By practicing the habits of informed and engaged citizenship at an early age, students will be more inclined and prepared to participate in our democracy when they graduate high school.

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Check out the videos from the website!

... and a little Art History... Painting with Scissors - Creating in the Style of Henri Matisse:

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Read-Aloud
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​All the artists at the time were painting in the Impressionist style.  But not, Henri Matisse.  He used brilliant colours and made art like nobody else.  In fact, everybody made fun of Matisse and called him weird, and he said, "Thank you."  He did not want to be just like everyone else! What a brilliant way to draw a connection between a time in history to the students in today's classroom.
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teacher art
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teacher art
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teacher art "discarded and picked up off the floor pieces"

Whole-Class Engagement... Bam!

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Seriously, (despite the purposeful blur) these kids were super into their artwork.  Each one of them did something different; and even the ones who were less sure of themselves, the ones who started copying one of the modelled ideas, ended up with something truly their own... creativity abound!

When the students bring me their finished, or in-progress piece, I ask:
What do you call your piece? - the answer tells so much (hitting communication and literacy curriculum expectations).  Students who love to tell stories have a chance to shine:)
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...All in a day:)

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Slow & Steady Progress...

7/16/2012

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 Like the Energizer Bunny…
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… the paper piles keep going and going and going!
I’d really love to just toss the whole mess (in the blue bin, of course!), but there are random pages of GOLD among the mess… like really great (online) portfolio pieces or those really awesome lesson ideas, so  I will trek away at it:)
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Before
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After
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What Would Heidi Do?

12/9/2011

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I know a great and innovative teacher who is transforming education. Her name is Heidi Siwak. (check her out if you are not already familiar with who she is and what she does… http://heidisiwak.blogspot.com/)

The other day, I had the opportunity to work in her classroom. I had her Core Language/Social Studies class for the morning. They were in the middle of a self-directed inquiry project about Canada and its trading partners. I knew this because I read her blogs and teach in the school she works at quite often. So, I thought, “Great!” I told the students at the beginning of the day that I had been reading Mrs. Siwak’s blogs and I was here to help should they become stuck or unsure, as well as doing my rounds while they worked in the computer lab.  We were disrupted when another class had there computer time period 2, and had to relocate.  Unfortunately, the students were not as productive as I, and their teacher, had hoped they would be.  I saw the usual things from students when they have a guest teacher: sitting around, chatting about things not project-related, goofing around, playing games and focussing too much on YouTube music videos.

The problem: when the teacher’s away, productivity decreased, or, to put it another way… the students will play.
Why? I know that in itself is not a foreign concept, but I really thought that this sort of project would work well no matter what teacher was in the room. Especially because, Heidi had conferenced with the students to help them set up “next steps” and work through problems. I know this. I read the blogs!

Despite my constant reminders, checking in and offers to help, only 2 students came to me to voice concern. I was able to help them and they were able to work. I was becoming concerned.


I didn’t want to disappoint Heidi and I didn’t want the students to, either.  I figured many of them had already wasted two periods, and we needed to make it better. I thought, “What would Heidi do?”
Aha! I know, she would have a discussion with the students; she would share her concerns, let them voice theirs, and together fix the problem.

I shared my concerns that they were not working to the best of their ability and that the next time Mrs. Siwak was absent they may not get the freedom to do this kind of work. They would likely have the more traditional ‘read the text book and answer the questions’ type of work.

Thinking that maybe they were a little out of sorts simply because their teacher was not there, I asked them.  Some said that was a problem; others were just goofing off.  We talked about what we should do instead.

I made an anchor chart (there’s always an anchor chart!) to guide in their reflection/next steps…

The whole process proved beneficial as the students spent all of the next work period on task, and the trend continued at the end of the day in French class.

I saw Heidi the next day, who said, “that was great. Thanks for doing that. It was great that you texted me in the day. I knew exactly what to expect when I came in to school.”

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A Brand New School Year...

8/30/2011

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… And I am Excited.

That’s not to say I won’t miss Summer Holidays because they were Awesome!

This summer, I have climbed many of the world’s famous monuments with MeYou Health’s Monumental App. for iphone,  http://monumental.meyouhealth.com/…

With Monumental, you can explore the monuments of the world, as you seek out and climb stairs in the real one. This iPhone game uses the internal accelerometer to track your stair climbing. When you reach the top of a monument, check out the view and collect souvenirs. EVERY STEP MATTERS:


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PictureUnlock a whole new me!
This summer, I have unlocked my fitness/exercise potential.  I have been a sporadic exercise-doer this since I was 17 years old.  That Summer – I was Super Skinny, I might point out, though I thought I was a huge, gross fatty, and boy, could my 34 year old self kick that young stupid skinny cow’s butt right now – anyway, I discovered Cindy Crawford’s First Workout Video, on VHS!  I did that video each and everyday that Summer.  Why?  Because I enjoyed doing the video; I enjoyed the work out.   Then, there was the  Roller Blading phase, that lasted about a Summer and the Elliptical Trainer Phase that lasted about the first few months after that one Christmas that I got it.  And, the Gym that I visited sporadically for a year.

It seems that my Challenge is now to continue with the Exercise Routine; to focus on how good it actually makes me feel, and not to mention the sense of accomplishment I feel for having committed to Exercise.  The other things I have been doing is Zumba – Feel the Music!  It truly is a fun workout that doesn’t even seem like work, well, except for all the sweat!


PictureEveryone needs a good coach!
The great thing about running up and down the stairs, aside from it being a FREE workout, is the Nature – birds and bugs and neighbourhood cats, AND a Stair Climbing Coach, thanks Mr. Cicada.  Though, I totally woulda gone a whole lot faster if he had chased me!

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Technology can be SO unfair!

5/11/2011

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Picture(Photo by rstrawser on Flickr)
Technology has great potential to “level the playing field”.  It also has great potential to divide it even more.

Unfortunately, it may be the latter statement that is true in many cases.  I am speaking from the point of view of an occasional teacher who goes into different schools across a large city.  I am not a consultant or an expert, and thus, this blog is simply my humble opinion.

There are a lot of great teachers doing great things with technology in their classrooms.  That is Truth.  I’ve seen it; they share it; the students love it and they are engaged.  These are all facts.  And, this is all very Awesome.

But, what about all of those teachers who would love to get in on all of this only to find that the school they teach at does not have the technological resources available to do so?  What about the students who do not get to build an application for an iPad because their school does not have even one iPad?  What about the schools with no Smart Boards, or classrooms without one computer, never mind a pod?  What about the school without digital cameras or the means to create a Podcast, or to Skype professionals around the world? What about those schools where the main concern is the Food Programs because the students are not coming to school with enough food?

Sure, you don’t NEED technology to teach.  We’ve been doing it without forever, but wouldn’t these students benefit from the experience gained and the engagement that technology can provide?

I am not at all suggesting that any teachers stop what they are doing with technology in their classrooms, but something needs to be done.  It seems that education is all about, “No Child Left Behind” and “Every Child Matters” and similar such Sentiments.  It is being said by Boards and Provinces, but is it really being reflected?  Not all the time.  It comes down to money.  It always comes down to money.  Technology seems to be furthering the divide between the “Haves” and the “Have-Nots”, perpetuating the cycle.  Some of our young people will be fluent in Digital Literacies and others will not be.  I wonder who will have a better chance at getting into higher education, and then better-paid careers?  Who will be more likely to remain engaged in their learning and stay in school?

(*Just something I’ve been pondering this week.)

BUMP IT UP – Do Better to Be Better!

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A Day Full Of Warm Fuzzies

4/20/2011

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Everybody likes to know that they’ve done good work and what they do is appreciated. I’m not saying we need banners and sky-writers after every wonderful thing we do, but an acknowledgement is appreciated.  Today was one of those days for me, and I only worked for the morning!

“You know what, Mrs Schneider?  You’re my favourite supply teacher!” (boy, 4th grade)

“It’s Mrs Schneider, What a great day!” (Grade 8 boy, and I’m just going to pretend it wasn’t because he perceived it to mean he could slack off!)

“Mrs Schneider is awesome!”  (overheard 2 grade 6 girls in conversation in the hallway)

“You know, the kids really enjoy having you in the classroom!”  (A teacher whose room I was recently in for the day)

Knowing the staff and students is definitely a benefit to working in a school on a regular basis.  Sometimes as an occasional teacher, we do not have the opportunity to build such a rapport.  While it is great to work in many schools to gain experience in many different settings, there are some definite advantages to having a “main” school.  These benefits are evident to everyone:

Students get to know me and I get to know them.  I am able to greet most of them by name as they exit the bus, or enter the classroom, or as I pass them in the hallways.  I tend to know more of them by name than some of the staff, as I teach in across all the grades and subjects.

Teachers and other staff also come to know me, and I them.  This means I learn about the teaching styles of many teachers and become familiar with their classroom routines and expectations.  Teachers also do not mind leaving less-detailed lesson plans.  Sometimes we can connect, previous to an assignment, to go over the day in person.  Or, if they were not expecting to be away and know I will be in, they are comforted by the fact that I know the routines and where supplies are and the students’ names, personalities and quirks.

I become familiar with the school’s procedures, rules, routines and expectations.  This makes everybody’s lives easier.

Even parents come to know me.  Knowing their child’s anxiety is less than when they have to meet a stranger is helpful, in some cases more than others.  Who are we kidding, in some cases, it may ease parents’ anxiety more than their childrens’.

When I go to those familiar schools, I believe it is often a more productive and comfortable day for a lot of the people involved in the school.

And, when everyone is happy, we can get on with happily learning.

We can BUMP IT UP – DO BETTER TO BE BETTER!

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Gamification - Of Everything

3/11/2011

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In Education & Fitness...

Games are FUN, and when the mechanics are appropriate, a high level of ENGAGEMENT is born.  Thus, ACHIEVEMENT is sure to follow.  So, why wouldn’t we take some of these aspects and incorporate them into education?  I’m not talking about our students playing video games all day at school (though in small doses and used appropriately, they can be beneficial).

So many students “tune out” at school, or they just go through the motions; doing the bare minimum to get by until they are released into the real world.  The question remains, are we adequately preparing them for their roles when they get there?  Probably not, though I can say with certainty that a lot of great teachers are trying – my Twitter PLN is testiment to that!

What are the elements of video games that make players sit in front of a screen, focused for hours on end, and how can we transfer them into the classroom?
Video games:
1)      are challenging, but too challenging,
2)      incorporate continuous decision-making, 
3)      provide the ability to take risks, 
4)      have good pacing,
5)      provide immediate feedback,
6)      adapt to a “player’s” skill,
7)      and, there is a strong narrative.

This is summed up in an awesome Prezi by Ryan McCallum http://www.cleanapple.com/?page_id=351, 
and also here:   http://prezi.com/tf-2y_vwvcht/what-teachers-can-learn-from-video-games/
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Points and Achievement

Gamification in My Life!

I am totally into the ‘Gamification’ of the stuff that we should do in our lives but aren’t always motivated to do.  Let me give an example… In January, I came across an amazing site called, Daily Challenge from YouMe Health (challenge.meyouhealth.com).  It is a health-focused social game.
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Example of a Challenge
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Daily Challenge sends players simple tasks for them to complete on a daily basis, and the game encourages them to share their results with their Facebook cronies, who can provide encouragement and (ideally) participate in the game themselves. 
If players do something healthy—such as taking a walk, eating a vegetable-rich salad, or wearing lip balm that provides ample sun protection—they hit a “Done” button and gain points, earn health badges, and progress toward higher levels of the game. 
(It’d be easy to cheat in this game since there’s no mechanism to prove that a challenge has been done, but then players would really only be wasting their time and, potentially, misleading their friends.)  
I have so far completed 50 challenges, and feel a great sense of accomplishment.  Now, I just need a House Cleaning game!

This got me thinking, or reflecting, if you will....

I found myself thinking about the school experience as a game one night, instead of sleeping.  Here is my vision… I call it, “School as a Role-Play Game” and the role is student (a role our youth already play, but now, they are more engaged).  Projects and tests could be quests, and lessons and activities could be the mini-challenges along the way to allow students multiple chances to succeed, thereby keeping them engaged and motivated.  The harder goals will strengthen students’ perseverance.  Collaboration and cooperation would be key for some of the quests.  Along the way, the ‘player’ has the opportunity to train and strengthen different skill sets such as critical thinking, literacy strategies, specific curriculum subjects, problem solving, creativity, etc.  There would be mini-games, as well, which are a chance to earn achievement badges or points.  These would be the various sports teams, clubs, and intra-murals.  Teachers would be like the wise sage character whom students go to for guidance; they also give out the quests; and the rewards/feedback.  They could also interact with Experts out in the world from their physical school.  Ideally, students would form cross-level, multiple strength groups to aid them in reaching the goals, like in Farmville and other such social games, benefiting both the beginners and the experts.

Sounds quite similar to some of the things we already do, doesn’t it?  It’s just kind of tying the bits together, and thinking of it and presenting it to the students as a game.  A variation could be, “Super Teacher”…

Real-Life Example:
Quest to Learn is a New York City public school, a school that uses “game-like learning” as a way to empower and engage students from all walks of life. Quest to Learn (Q2L) is specific in its focus on connecting rigorous student learning to the demands of the 21st century, supporting young people in their learning across digital networks, peer communities, content, careers, and media.

From the Site’s Overview…
Mission critical at Quest is a translation of the underlying form of games into a powerful pedagogical model for its 6-12th graders. Games work as rule-based learning systems, creating worlds in which players actively participate, use strategic thinking to make choices, solve complex problems, seek content knowledge, receive constant feedback, and consider the point of view of others. As is the case with many of the games played by young people today, Quest is designed to enable students to “take on” the identities and behaviors of explorers, mathematicians, historians, writers, and evolutionary biologists as they work through a dynamic, challenge-based curriculum with content-rich questing to learn at its core.

It’s important to note that Quest is not a school whose curriculum is made up of the play of commercial videogames, but rather a school that uses the underlying design principles of games to create highly immersive, game-like learning experiences. Games and other forms of digital media serve another useful purpose at Quest: they serve to model the complexity and promise of “systems.” Understanding and accounting for this complexity is a fundamental literacy of the 21st century.

The brainchild of Quest To Learn is a professional game designer named Katie Salen. Salen, like many people interested in education, has spent a lot of time thinking about whether there is a way to make learning feel simultaneously more relevant to students and more connected to the world beyond school.  And the answer, as she sees it, lies in games.

She believes that going to school can and should be more like playing a game, which is to say it could be made more participatory, more immersive and also, well, fun. Nearly every aspect of life at Quest to Learn is thus designed to be gamelike, even when it doesn’t involve using a computer. Students don’t receive grades but rather achieve levels of expertise, denoted on their report cards as “pre-novice,” “novice,” “apprentice,” “senior” and “master.” They are enlisted to do things like defeat villains and lend a hand to struggling aliens, mostly by working in groups to overcome multifaceted challenges, all created by a collection of behind-the-scenes game designers. The principles are similar to those used in problem-based learning, a more established educational method in which students collaborate to tackle broad, open-ended problems, with a teacher providing guidance though not necessarily a lot of instruction. But at Quest to Learn, the problems have been expertly aerated with fantasy.

Once it has been worked over by game designers, a lesson doesn’t look like a lesson anymore. It is now a quest. And while students at the school are put through the usual rigors of studying pre-algebra, basic physics, ancient civilizations and writing, they do it inside interdisciplinary classes with names like Codeworlds — a hybrid of math and English class — where the quests blend skills from different subject areas. Students have been called upon to balance the budget and brainstorm business ideas for an imaginary community called Creepytown, for example, and to design architectural blueprints for a village of bumbling little creatures called the Troggles. There are elements of the school’s curriculum that look familiar — nightly independent reading assignments, weekly reading-comprehension packets and plenty of work with pencils and paper — and others that don’t. Quest to Learn students record podcasts, film and edit videos, play video games, blog avidly and occasionally receive video messages from aliens.

They also spend significant time building their own games.


Here is a magazine article from the NY Times:
http://www.nytimes.com/2010/09/19/magazine/19video-t.html?_r=2&ref=education&pagewanted=all

How very fascinating!  I want to work at that school!  Ideally, we could just open up more of these schools, but, realistically, it is not going to happen.  So, what parts of this can we use in our schools?


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    Nicola Schneider, Occasional Teacher, 13 years

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